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How do social structures and group behaviors arise from the interaction of individuals? Growing Artificial Societies approaches this question with cutting-edge computer simulation techniques. Fundamental collective behaviors such as group formation, cultural transmission, combat, and trade are seen to ""emerge"" from the interaction of individual agents following a few simple rules.In their program, named Sugarscape, Epstein and Axtell begin the development of a ""bottom up"" social science that is capturing the attention of researchers and commentators alike.The study is part of the 2050 Project, a joint venture of the Santa Fe Institute, the World Resources Institute, and the Brookings Institution. The project is an international effort to identify conditions for a sustainable global system in the next century and to design policies to help achieve such a system.Growing Artificial Societies is also available on CD-ROM, which includes about 50 animations that develop the scenarios described in the text.Copublished with the Brookings Institution
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